Final renders for the final assignment of Texturing1 from block B. We had to take our polygon models from block A and dress them up in any way we saw fit. I opted to go for a Star Wars-like style, mainly Balmorra. ...Hence why it looks so awfully scrappy and hence why I have no idea how I got such a high grade for this.
Still a very fun assignment despite the amount of stress it caused pre-Christmas break!Design of Escher-like building © Andrew Paquette
Textures © N.B. / ~Gellyh
Produced for IGAD, mADE.